Thursday, April 19, 2007

Is Web 2.0 just about collaboration?

So, I've just spent a few days being blown away by the great insights the Web 2.0 community had to share. It's clear that this is more than just a passing fancy, but what was more impressive were the sheer numbers of people who want to understand how this applies to everything about computing.
It started with the notion of shared services in the cloud. While many companies are looking at this, the challenge of building a data center that can scale with amount of information managed in the Internet is unimaginable. People are talking about billions of dollars to be spent!
More importantly, there are different parts to consider in the cloud that change the way an application is managed. Think of your device as the input point. This can be your laptop, a cell phone or smartphone, and even your television. All of these devices have a way for you to save data, whether that be pictures, blogs, or movies and video clips.
Today, I can connect from my PC and post a blog pretty easily, but it still isn't easy to do from a mobile phone, and I could never do it from my TV without having a PC connected to it. The idea of collaboration means that I have the option to view, edit, and manage blogs from anywhere.
Web 2.0 services are clearly here to put the power back in the hands of the people, making it easier to edit content making it look professional and finished and creating a dynamic user experience to be shared with friends and family around the world.
We can certainly start by understanding the web. Now it is up to service providers and consumer brands to figure out a new generation of products that will take advantage of all of these powerful features.

Sunday, April 08, 2007

Welcome to Consumer 3.0!

There are too many things happening in the world today. I've kept my thoughts to a number of meetings over the last year, and witnessed many trends emerging before our very eyes. From the early days of the Internet and Web 1.0, to today's digital entertainment experience with mashups, Web 2.0, and nearly every other buzzword for convergence that we can find, people are overwhelmed with choices.
This year has already seen the announcement of the Apple Phone, Apple TV, Sony's Playstation 3, Sony's Home, an online social experiment, and this is only the beginning. The Internet is proving to be the greatest playground for a host of new services, whether they are broadcast, streaming, download, or Peer to Peer, people are being given new tools to personalize their entertainment experience.
The PC is only the start. From the early days of the PC, and the decisions to make it a platform instead of a device created and maintained by a single company, it has spawned a new range of services enabled by applications on the browser. As the browser continues to mature, it has the ability to change the way we access things on mobile phones, televisions, and even our cars.
From the launch of YouTube and MySpace leading a new generation of explosive entertainment options for the consumer, it is changing the way that we use content, manage content, and access content on nearly anything with a screen and a network connection. Video is leading the pack of a new wave of Web 2.0 companies, but it's only the start. Video is the richest experience because it combines picture and sound together. Add interactivity to it, and you get gaming, an industry that has matured over the last thirty years from a few pixels on a screen to the incredible multimedia experience on today's video game consoles like Sony's Playstation 3, Microsoft's XBox 360, and Nintendo's Wii.
Join me here as I continue to talk about the emerging world of digital media, the entertainment experience, and the trends that are transforming the battle for your entire home.
The future of entertainment is opening up, and a radical new ecosystem will emerge before our very eyes bringing companies together to establish a platform for the digital basics.
After all, it's just photos, music, and video.

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